The game of chess has two sets of chess pieces since they are played by two people: one is one color and the opponent is another. Each set has the following: a king, a queen, 2 bishops, 2 knights, 2 rooks and 8 pawns. These chess pieces have their own characteristic movement on the chessboard.
The king can move forward, backward, left or right, and diagonally, one square at a time. Because it is the main chess piece, its capture (or "checkmate") ends the game, with the player who controls the captured king losing. A checkmate happens when the king cannot move anymore and cannot be helped by other chess pieces in any way. Initially, the king's position is in the first row of your side, occupying the square opposite its color. So if your king is black, it occupies the fourth square (white square) on the first row. If you're playing white, the white king occupies the fourth square (black square) on the first row.
The Queen. The queen can move anywhere on the board using any number of squares. It can move forward, sideward, backwards and diagonally but it cannot jump over any pieces. The queen is also the most powerful chess piece in the game because of its basically unrestricted movement on the board. At the initial set up, the queen is positioned beside the king in the first row. Therefore, if your queen is white, she occupies the white square to the left of the king (if your queen is black, she occupies the black square to the left of the king).
The bishop can only move diagonally, using any number of squares. It cannot jump over any chess piece blocking its path. The initial starting positions of your two bishops are beside the king and queen on the first row of your side.
The Knight. The knight has a unique movement among all other chess pieces. It moves in an "L" pattern, utilizing two squares either in its front, left or right side, or in its back, and one square either left or right (forming an "L"). It is the only chess piece that can jump over other pieces. At the initial set up, one knight occupies the first row, second square from your left; and the other knight occupies the second square from your right.
The Rook. The rook can only move horizontally and vertically anywhere on the board using any number of squares. It also cannot jump over any pieces. You have two rooks occupying the both corners of your first row.
The Pawn. The pawn can move straight ahead only, one square at a time. At the beginning of the game though, on its starting square, the pawn can either move one square or two squares forward. Note that the pawn can "capture" other chess pieces by moving one square forward, diagonally. You have eight pawns at the onset. They all occupy the second row, in front of the king, queen, bishops, knights and rooks.
The king can move forward, backward, left or right, and diagonally, one square at a time. Because it is the main chess piece, its capture (or "checkmate") ends the game, with the player who controls the captured king losing. A checkmate happens when the king cannot move anymore and cannot be helped by other chess pieces in any way. Initially, the king's position is in the first row of your side, occupying the square opposite its color. So if your king is black, it occupies the fourth square (white square) on the first row. If you're playing white, the white king occupies the fourth square (black square) on the first row.
The Queen. The queen can move anywhere on the board using any number of squares. It can move forward, sideward, backwards and diagonally but it cannot jump over any pieces. The queen is also the most powerful chess piece in the game because of its basically unrestricted movement on the board. At the initial set up, the queen is positioned beside the king in the first row. Therefore, if your queen is white, she occupies the white square to the left of the king (if your queen is black, she occupies the black square to the left of the king).
The bishop can only move diagonally, using any number of squares. It cannot jump over any chess piece blocking its path. The initial starting positions of your two bishops are beside the king and queen on the first row of your side.
The Knight. The knight has a unique movement among all other chess pieces. It moves in an "L" pattern, utilizing two squares either in its front, left or right side, or in its back, and one square either left or right (forming an "L"). It is the only chess piece that can jump over other pieces. At the initial set up, one knight occupies the first row, second square from your left; and the other knight occupies the second square from your right.
The Rook. The rook can only move horizontally and vertically anywhere on the board using any number of squares. It also cannot jump over any pieces. You have two rooks occupying the both corners of your first row.
The Pawn. The pawn can move straight ahead only, one square at a time. At the beginning of the game though, on its starting square, the pawn can either move one square or two squares forward. Note that the pawn can "capture" other chess pieces by moving one square forward, diagonally. You have eight pawns at the onset. They all occupy the second row, in front of the king, queen, bishops, knights and rooks.
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